#ifndef SETTINGWIDGET_H
#define SETTINGWIDGET_H

#include <QWidget>
#include "gamemanager.h"
namespace Ui {
class SettingWidget;
}

class SettingWidget : public QWidget
{
    Q_OBJECT

public:
    explicit SettingWidget(QWidget *parent = nullptr);
    ~SettingWidget();
protected:
    void showEvent(QShowEvent *event);
private:
    Ui::SettingWidget *ui;
    void Init();
    void Refresh();
    QString iconPath = "";
public slots:
    void Save();
};

#endif // SETTINGWIDGET_H
